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Oolong Engine Cross Platform Frameworks App

Oolong Engine

by Oolongengine

iPad / iPhone / iPod touch Engine
Helps with: Cross Platform Frameworks
Similar to: Android Box2D App Flurry Analytics SDK App AWS Mobile Services App Microsoft Azure App More...
Source Type: Open
License Types:
Supported OS:
Languages: CPP Objective C

What is it all about?

The Oolong Engine is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone, the iPod touch and the iPad.

Key Features

•OpenGL ES 1.1 and OpenGL 2.0 (> iPhone 3GS, iPod touch third gen, iPad) support •Math library that supports floating-point calculations with an interface very similar to the D3D math library •Support for numerous texture formats including the PowerVR 2-bit, 4-bit and normal map compression formats •Support for PowerVR's POD (Scene and Meshes), .3DS and .blend file formats •Touch screen support •Accelerometer support •Text rendering to support a basic UI •Timing: several functions that can replace rdstc, QueryPerformance etc. •Profiler: industry proven in-game profiler •Resources streaming system •Bullet SDK support (for 3D Physics) •Audio engine with OpenAL support •Networking with the ENet library •Industry proven memory manager from http://www.fluidstudios.com


Pricing

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Description

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