
What is it all about?
Torque is a fully-featured professional 3D game engine that lets you create immersive environments, simulations, games, visualizations, or whatever else you can imagine. It comes with powerful built-in tools for level and gameplay design, and is built on proven networking code that makes supporting large multiplayer environments a breeze.
Key Features
* Torque 3D includes both a high-performance forward-rendering basic lighting engine, and a deferred-rendering advanced lighting mode so you can tailor your game to meet the needs of different customers. The modern rendering system includes per-pixel lighting, normal and parallax mapping, and materials generated by a high-level editor, or written from scratch in GLSL/HLSL. The engine comes with shaders for water, sky and sun, and many common material types. * Torque 3D comes with everything you need to construct environments and levels from your assets. Shapes are imported in Collada DAE format and placed in the in-game editor. Switch to playing through your level with one press of a button. * Torque uses a server authoritative networking model that helps you to reduce cheating and exploitation. Torque 3D provides a plugin system for physics. There is a simple built-in implementation which can be easily swapped out for PhysX or Bullet libraries.
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