
What is it all about?
The Grit Game Engine is a community project to build a free game engine (and pipeline tool-chain) for implementing open world 3D games, such as the those in the GTA series, Saints Row, Crysis, Fallout 3, Just Cause 2, Mafia 2, Burnout, etc. Anyone can use the engine as a foundation for their game, and anyone can read / modify / integrate the source code.
Key Features
* Large open world maps, content streamed from disk. * Normal / specular / gloss maps * Heightmap-based texture blending * Deferred shading * Soft dynamic shadows * 24 hour time cycle with sun, moon, clouds * Stars at night with real constellations * Procedural placement of vegetation and clutter * General purpose 3D physics engine. * Game objects are extremely scriptable via Lua. * Planes & cars (implemented via game object scripting). * Developing/debugging scripts is easy thanks to an in-game Lua console. * Linux and Windows ports are available.
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