
What is it all about?
A high-level 2D and 3D game engine built on the BatteryTech SDK which provides a full Lua scripting API for fast and easy game programming. BatteryTech's technologies allow for fast and easy development of high performance applications for a variety of platforms. The SDK provides foundational system components like data structures, linear algebra classes, resource managers, a UI library, audio management, file system support, file type support, texture management, shader management and more.
Key Features
* Advanced OpenGL ES 2.0 2D and 3D Rendering System * Complete Box2D Physics Integration * High-performance audio engine * Automatic shader generation * Sound, Texture and Model management * Hardware 3D animation * 3D Lights and Shadows * Multitouch and Accelerometer input * Easy integration of platform libraries like IAP, Advertising and others * Texture Atlas import via Texture Packer * OBJ and DAE import from Maya, 3D Studio Max, Blender and others * Bitmap font import from a number of BMFont-supporting tools
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