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Features - Intuitive Visual Editor:
* Quickly add States and Actions.
* Connect States with Transitions.
* Manage Events and Variables.
* Save time with Templates and Copy/Paste.
* Integrated Help.
- Powerful Debugging
* Realtime Error Checker finds errors before you hit play!
* Runtime Debugging lets you watch state machine behavior.
* Set Breakpoints and Step through state changes.
* Watch Variables as the game plays.
* Send Events and Set Variables at any time.
* Use the Log Window to watch transition events.
- Highly Extendible:
* Write Custom Actions and they appear in the editor.
* Custom Actions available for many popular addons:
* Photon, 2D Toolkit, iTween, NGUI, Smooth Moves...
* User Community shares actions on the Forums and Wiki.
* Open API allows you to make FSMs in code.
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Features Asynchronous resource loading and swapping; Lazy evaluation of scene updates; Multi-threaded evaluation and execution
Rigid bodies, Collision primitives and constraints; Ray and convex sweep queries; Large collection of built-in animation controllers; Skeleton animation with quaternions
3D sound sources and up to 7.1 surround sound; Multi-threaded streaming and mixing; Access to HID, allowing external controllers and peripherals
Compression, encryption, reliable and unreliable messaging; Network lag compensation, server/client and p2p architecture; Integration with popular social networks including Facebook; Automatic player sign-in and access automatically handled.
Visibility queries via portals, frustum, or overlapping box; Sorting and grouping for visibility and optimal rendering; Bandwidth and hardware scaling by dynamic asset selection.
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LanguagesOther |
LanguagesJava Script |
Source TypeClosed
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Source TypeOpen
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License TypeProprietary |
License TypeMIT |
OS Type |
OS Type |
Pricing
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Pricing
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