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playMaker App Turbulenz Game Engine App

Features

- Intuitive Visual Editor: * Quickly add States and Actions. * Connect States with Transitions. * Manage Events and Variables. * Save time with Templates and Copy/Paste. * Integrated Help. - Powerful Debugging * Realtime Error Checker finds errors before you hit play! * Runtime Debugging lets you watch state machine behavior. * Set Breakpoints and Step through state changes. * Watch Variables as the game plays. * Send Events and Set Variables at any time. * Use the Log Window to watch transition events. - Highly Extendible: * Write Custom Actions and they appear in the editor. * Custom Actions available for many popular addons: * Photon, 2D Toolkit, iTween, NGUI, Smooth Moves... * User Community shares actions on the Forums and Wiki. * Open API allows you to make FSMs in code.

Features

Asynchronous resource loading and swapping; Lazy evaluation of scene updates; Multi-threaded evaluation and execution Rigid bodies, Collision primitives and constraints; Ray and convex sweep queries; Large collection of built-in animation controllers; Skeleton animation with quaternions 3D sound sources and up to 7.1 surround sound; Multi-threaded streaming and mixing; Access to HID, allowing external controllers and peripherals Compression, encryption, reliable and unreliable messaging; Network lag compensation, server/client and p2p architecture; Integration with popular social networks including Facebook; Automatic player sign-in and access automatically handled. Visibility queries via portals, frustum, or overlapping box; Sorting and grouping for visibility and optimal rendering; Bandwidth and hardware scaling by dynamic asset selection.

Languages

Other

Languages

Java Script

Source Type

Closed

Source Type

Open

License Type

Proprietary

License Type

MIT

OS Type

OS Type

Pricing

  • From 65$

Pricing

  • FREE
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