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Features * Quick and Easy
* Powerful event system
* Flexible behaviors
* Instant preview
* many more...
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Features * Scene graph (optional) with a modular extendible design, including hierarchical culling and controller system, render state, light and effect handling, and custom nodes (lod, billboard, skybox, text, etc)
* Vector, matrix, quaternion lib with Wii specific implementations
* Object system and containers, Input system handling/emulating Wiimote and Nunchuk
* Unity3D exporter (assets, scene graph, physics properties, etc)
* Importer (xml, png, ttf et al.)
* Bullet Physics engine integration
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LanguagesOther |
LanguagesCPP |
Source TypeClosed
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Source TypeOpen
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License TypeProprietary |
License TypeLGPL Other |
OS Type |
OS Type |
Pricing
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Pricing
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