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Features * Real-world scale of virtual scenes as large as the solar system
* Superior performance for handling of CAD and 3D scanned data
* Multi-channel image generation for rendering with extreme resolution
* VRPN protocol for numerous input devices
* Highly immersive VR environments: curved screens, monitor walls, CAVEs, asymmetric projection devices, professional HMDs
* Geo-coordinates support
* Non-real-time mode for film and TV rendering
* Embeddable into existing codebase
...and much more!
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Features Unity allows specification of texture compression and resolution settings for each platform that the game engine supports, and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post-processing effects.
Unity can import 3D models, animations and sprites from almost any application.
Animate characters, objects, sprites, light intensity
Create and edit animation clips directly inside Unity. Animate values of any component, material, or script and insert animation events to call script functions at specific times.
Move seamlessly between animation states like running and walking with Blend Trees.
Exert pinpoint control over the animation playback without the need for complex scripting.
One shader provides amazing visual fidelity across high-end mobile, desktop and consoles.
Get multithreaded simulation on platforms that support threads.
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LanguagesJava Script Other |
Source TypeClosed
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Source TypeClosed
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License TypeProprietary |
License TypeProprietary |
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