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Features * High performance engine optimized for PlayStation platforms
* State of the art rendering and post processing techniques
* A level editor that enables Lua script-driven game creation with live in-game editing and playback
* Full asset creation pipeline including COLLADA exporters for Autodesk 3ds Max and Autodesk Maya
* Easy extensibility: the whole runtime is supplied as source, and many features are extensible using dedicated APIs
* A large set of sample and game templates, supplied with full source code and assets
* Support for PlayStation VR applications at 60Hz, 90Hz and 120Hz.
* Excellent integration with middleware including support for Bullet and Havok physics engines, Scaleform, Iggy, FMOD, Recast Navigation and ImGui.
* Excellent support provided by the development team themselves
* Support for PlayStation 4, PlayStation 3, PlayStation Vita, Windows (OpenGL and DirectX 11), Google Android and Apple iOS
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Features * Unreal Engine 4 supports advanced DirectX 11 & 12 rendering features such as full-scene HDR reflections, thousands of dynamic lights per scene, artist-programmable tessellation and displacement, physically-based shading and materials, IES lighting profiles and much more.
* Cascade's pipelined includes fast, low-cost GPU particle simulation and a collision system that interacts with the depth buffer. Millions of dynamic particles can receive and emit light within a scene, and you can control all kinds of particle properties, including size, color, density, falloff and bounciness.
* Quickly create a wide range of surfaces that hold up visually under close examination. Layer materials and fine-tune values at the pixel level to achieve any kind of style you desire.
* Bring your creative visions to life in-game with Blueprint visual scripting. Blueprints enable anyone to rapidly prototype and build playable content without touching a line of code.
* Blueprint visual scripting comes with a built-in debugger you can use to interactively visualize gameplay flow and inspect property values while testing your game.
* Use Unreal Engine 4's Content Browser to import, organize, search, tag, filter and modify terabytes of game assets within the Unreal Editor. Real-time animated thumbnail previews can easily be changed and saved with the handy screenshot function.
* Use the Persona animation toolset to edit skeletons, skeletal meshes and sockets, animation Blueprints and more. This multi-purpose tool enables you to preview animation sequences and morph targets, and also set up animation blend spaces and montages.
* Unreal Engine 4's Matinee cinematic toolset provides director-level control over cut scenes, dynamic gameplay sequences and movies.
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LanguagesOther |
LanguagesCPP |
Source TypeClosed
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Source TypeClosed
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License TypeProprietary |
License TypeProprietary |
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