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Features General:
* True multi-platform development
* Easy to use
* High-performance
* Production proven
2D Graphics:
* Graphics display
* Display orientation
* Native high-resolution support
* 2D surfaces
* Drawing primitives
* Blitting
* Color filters
* Dynamic clipping
* Drawing text
* Supported image file formats
* Surface rotation and scaling
* Collision detection
* Built-in screen wipes
* Custom pixel shaders
* DirectDraw hardware support for Windows
3D Graphics:
* 3D surfaces
* OpenGL ES and OpenGL
* Internal 3D renderer
* 3D animations
* 3D format loaders
* 3D helper functions
Networking:
* TCP/IP network connections
* Bluetooth network connections and device searching
* Network data stacks
Input:
* Supported input devices and buttons
* Key mappings
* Accelerometer support
* Camera support
Sound:
* Sound wrapper
* Sound playback effects
File handling:
* File reading and writing
* Folder manipulation
* Resource packs
* INI files
Data processing:
* Lightweight XML parser
* Built-in XML-RPC parser
* Data management class
Memory management:
* Basic memory functions
* Dynamic memory allocation and deallocation
* Memory compression
Miscellaneous:
* Standard class
* String class
* Timer class
* Math class
* Device information
* Debugging tools
* Event recording
* EDGELIB Builder tool
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Features • Free & Open Source: Starling does not cost a dime. Download and use it right away — no strings attached. And because it is Open Source, you're always in control: step through the code and learn from its internals. Everything is well documented and easy to understand. Drop your in-house engine and focus on your games!
• Platform independent: Write your code once and deploy it — everywhere! As Starling is built on top of Adobe's Flash™ technology, it runs not only in the browser, but on all major mobile platforms out there, including iOS and Android. That simplifies your development, too: debug your game comfortably in the Flash Player, then deploy it on your mobile phone.
• Amazing Performance, familiar API: Starling is a pure ActionScript 3 library that mimics the conventional Flash display list architecture. In contrast to conventional display objects, however, all content is rendered directly by the GPU — providing a rendering performance unlike anything before. This is made possible by Flash's "Stage3D" technology.
• Embraced by Adobe™, powered by the Community: Adobe supports the development of Starling and plans to integrate it tightly into its tools. You get the best of both worlds: corporate commitment and a vivid community. Starling's community is praised for its friendliness and is always there for you when you need help — 24/7.
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LanguagesJava VB.NET |
LanguagesCS |
Source TypeClosed
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Source TypeOpen
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License TypeProprietary |
License TypeBSD |
OS Type |
OS Type |
Pricing
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Pricing
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