Compare Products
![]() |
![]() |
Features * Available as a static library.
* Works with the default PS4 toolchain.
* Allows you to offload much of the video decoding onto the PS4 GPU using compute shaders - this is up to four times faster than CPU-only decoding! 4K video uses 2.3 ms CPU and 1.6 ms GPU (times overlap, so 2.3 ms is the limit).
* Includes a complete API for blitting using the PS4 wonderful GPU that is cross platform compatible with most of the Bink platforms! Use the GPU for beautiful video!
* The Bink library is about 282 KB and is completely standalone (no other libraries are required).
* At playback time, Bink needs two full YUV12 video buffers in memory (12-bits per pixel) and a one second data rate buffer. This is WAY less memory than other codecs need. We don't even need extra texture memory - we can decompress directly into the textures!
* Can completely overload the default memory functions, so that all memory management happens through user-supplied callbacks.
* Can open from a filename string, an OS file handle, or you can completely overload all of the IO functions.
|
Features * Unreal Engine 4 supports advanced DirectX 11 & 12 rendering features such as full-scene HDR reflections, thousands of dynamic lights per scene, artist-programmable tessellation and displacement, physically-based shading and materials, IES lighting profiles and much more.
* Cascade's pipelined includes fast, low-cost GPU particle simulation and a collision system that interacts with the depth buffer. Millions of dynamic particles can receive and emit light within a scene, and you can control all kinds of particle properties, including size, color, density, falloff and bounciness.
* Quickly create a wide range of surfaces that hold up visually under close examination. Layer materials and fine-tune values at the pixel level to achieve any kind of style you desire.
* Bring your creative visions to life in-game with Blueprint visual scripting. Blueprints enable anyone to rapidly prototype and build playable content without touching a line of code.
* Blueprint visual scripting comes with a built-in debugger you can use to interactively visualize gameplay flow and inspect property values while testing your game.
* Use Unreal Engine 4's Content Browser to import, organize, search, tag, filter and modify terabytes of game assets within the Unreal Editor. Real-time animated thumbnail previews can easily be changed and saved with the handy screenshot function.
* Use the Persona animation toolset to edit skeletons, skeletal meshes and sockets, animation Blueprints and more. This multi-purpose tool enables you to preview animation sequences and morph targets, and also set up animation blend spaces and montages.
* Unreal Engine 4's Matinee cinematic toolset provides director-level control over cut scenes, dynamic gameplay sequences and movies.
|
LanguagesCPP Java |
LanguagesCPP |
Source TypeClosed
|
Source TypeClosed
|
License TypeProprietary |
License TypeProprietary |
OS Type |
OS Type |
Pricing
|
Pricing
|
X
Compare Products
Select up to three two products to compare by clicking on the compare icon () of each product.
{{compareToolModel.Error}}Now comparing:
{{product.ProductName | createSubstring:25}} X