What is it all about?
FBX data exchange technology is a 3D asset exchange format that facilitates higher-fidelity data exchange between 3Ds Max, Maya, MotionBuilder, Mudbox and other propriety and third-party software.
* Single-step interoperability - Maximize creative potential and optimize productivity with simple interoperability workflows between certain Autodesk 3D animation software tools: - 3ds Max modeling, animation, rendering, and compositing software Maya 3D animation, modeling, simulation, rendering, and compositing software - Maya LT 3D modeling and animation software - MotionBuilder 3D character animation software - Mudbox 3D digital sculpting and texture painting software * More efficient workflow - Integrate certain off-the-shelf and proprietary toolsets. Transfer custom data between select applications commonly used in film production, game development, and advertising industries. * Easier data exchange - Use FBX to more seamlessly exchange digital assets with other studios and creative teams whose pipelines are built around disparate tools. * Customize your pipeline - Add FBX to your pipeline and gain the flexibility to open, manipulate, and export custom data to help meet the needs of your particular production. * 2D and 3D tools and support - Use multiple 3D tools, and access support for 3D and 2D data.