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playMaker App Wire3D App

Features

- Intuitive Visual Editor: * Quickly add States and Actions. * Connect States with Transitions. * Manage Events and Variables. * Save time with Templates and Copy/Paste. * Integrated Help. - Powerful Debugging * Realtime Error Checker finds errors before you hit play! * Runtime Debugging lets you watch state machine behavior. * Set Breakpoints and Step through state changes. * Watch Variables as the game plays. * Send Events and Set Variables at any time. * Use the Log Window to watch transition events. - Highly Extendible: * Write Custom Actions and they appear in the editor. * Custom Actions available for many popular addons: * Photon, 2D Toolkit, iTween, NGUI, Smooth Moves... * User Community shares actions on the Forums and Wiki. * Open API allows you to make FSMs in code.

Features

* Scene graph (optional) with a modular extendible design, including hierarchical culling and controller system, render state, light and effect handling, and custom nodes (lod, billboard, skybox, text, etc) * Vector, matrix, quaternion lib with Wii specific implementations * Object system and containers, Input system handling/emulating Wiimote and Nunchuk * Unity3D exporter (assets, scene graph, physics properties, etc) * Importer (xml, png, ttf et al.) * Bullet Physics engine integration

Languages

Other

Languages

CPP

Source Type

Closed

Source Type

Open

License Type

Proprietary

License Type

LGPL Other

OS Type

OS Type

Pricing

  • From 65$

Pricing

  • FREE
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